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Case study·February 4, 2026·By FS Gamez team

How Hexa Sort hit 10M downloads in 90 days

The marketing motion, the build cadence, and the live-ops decisions that turned a small puzzle into a hit.

How Hexa Sort hit 10M downloads in 90 days

Day one to one million

We launched Hexa Sort on a Tuesday with no PR push. By Friday we had crossed a million installs purely through ASO and a single TikTok creator partnership that overperformed by 14x.

The compounding loop

The metric we obsess over is not D1 retention. It is "level 30 reached on D1" — because we know that signal predicts D30 better than any other proxy. We tuned the early funnel relentlessly to push that number from 11% to 22%.

Live-ops over chasing trends

We resisted adding gacha mechanics even when consultants pushed for them. The game grew anyway. The lesson: trust the loop you built, then ship more of it.

#growth#liveops#puzzle