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Latest dispatch

News from HQ

Releases, dev diaries, and the occasional confession.

Craft
APR 9, 2026

Behind the art of Serenity's Spa

Our art director walks through the visual language of our cozy management sim — palette, lighting, and the secret of the wallpaper.

By Mariko Tanaka

Hiring
MAR 21, 2026

Hiring senior gameplay engineers (remote)

We are growing the gameplay team across three time zones. Here is what the role looks like and how we work.

By FS Gamez team

Case study
FEB 4, 2026

How Hexa Sort hit 10M downloads in 90 days

The marketing motion, the build cadence, and the live-ops decisions that turned a small puzzle into a hit.

By FS Gamez team

Studio
JAN 12, 2026

Why we built FS Gamez

A short note on the studio's founding mission — making games that respect both the player and their time.

By Faisal Sharif

FSFS Gamez

We help mobile game developers grow by publishing and marketing hit games. Climb the charts with us.

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